Interface IEffectObjectPool
Assembly: cs.temp.dll.dll
Syntax
public interface IEffectObjectPool : IPreRunGameService
Properties
ActiveDic
Declaration
IReadOnlyDictionary<string, IEnumerable<IEffectObject>> ActiveDic { get; }
Property Value
Methods
Despawn(IEffectObject, Boolean)
Declaration
void Despawn(IEffectObject instance, bool destroyed = false)
Parameters
Declaration
IEffectObject Spawn(IEffectObject prefab, EffectObjectSpawnInput input)
Parameters
Returns
Declaration
IEffectObject Spawn(IEffectObject prefab, Transform parent)
Parameters
Returns
Spawn(IEffectObject, Vector3)
Declaration
IEffectObject Spawn(IEffectObject prefab, Vector3 spawnPosition)
Parameters
Returns