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    Interface IPreRunGamePriorityService

    Inherited Members
    IMonoBehaviour.enabled
    IMonoBehaviour.transform
    IMonoBehaviour.gameObject
    IMonoBehaviour.StartCoroutine(IEnumerator)
    IMonoBehaviour.StopCoroutine(Coroutine)
    IMonoBehaviour.StopCoroutine(IEnumerator)
    IMonoBehaviour.GetComponent<T>()
    IMonoBehaviour.GetComponentInChildren<T>()
    IMonoBehaviour.GetComponent(Type)
    IMonoBehaviour.GetComponentInChildren(Type)
    Namespace: RTSEngine.Game
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IPreRunGamePriorityService : IPreRunGameService, IGameService, IServiceComponent<IGameManager>, IMonoBehaviour

    Properties

    ServicePriority

    Declaration
    int ServicePriority { get; }
    Property Value
    Type Description
    Int32
    In This Article
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