Interface ISelector
Assembly: cs.temp.dll.dll
Syntax
public interface ISelector : IPreRunGameService
Properties
ClickableLayerMask
Declaration
LayerMask ClickableLayerMask { get; }
Property Value
Type |
Description |
LayerMask |
|
EntitySelectionLayer
Declaration
string EntitySelectionLayer { get; }
Property Value
EntitySelectionLayerMask
Declaration
LayerMask EntitySelectionLayerMask { get; }
Property Value
Type |
Description |
LayerMask |
|
MultipleSelectionModeEnabled
Declaration
bool MultipleSelectionModeEnabled { get; }
Property Value
Methods
FlashSelection(IEntity, Boolean)
Declaration
void FlashSelection(IEntity entity, bool isFriendly)
Parameters
Type |
Name |
Description |
IEntity |
entity |
|
Boolean |
isFriendly |
|
Lock(IGameService)
Declaration
bool Lock(IGameService service)
Parameters
Type |
Name |
Description |
IGameService |
service |
|
Returns
SelectEntitisInRange(IEntity, Boolean)
Declaration
void SelectEntitisInRange(IEntity source, bool playerCommand)
Parameters
Type |
Name |
Description |
IEntity |
source |
|
Boolean |
playerCommand |
|
Unlock(IGameService)
Declaration
bool Unlock(IGameService service)
Parameters
Type |
Name |
Description |
IGameService |
service |
|
Returns