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    Interface IGameUIManager

    Inherited Members
    IMonoBehaviour.enabled
    IMonoBehaviour.transform
    IMonoBehaviour.gameObject
    IMonoBehaviour.StartCoroutine(IEnumerator)
    IMonoBehaviour.StopCoroutine(Coroutine)
    IMonoBehaviour.StopCoroutine(IEnumerator)
    IMonoBehaviour.GetComponent<T>()
    IMonoBehaviour.GetComponentInChildren<T>()
    IMonoBehaviour.GetComponent(Type)
    IMonoBehaviour.GetComponentInChildren(Type)
    Namespace: RTSEngine.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IGameUIManager : IPreRunGameService, IMonoBehaviour

    Methods

    DeprioritizeServiceUI(IGameService)

    Declaration
    bool DeprioritizeServiceUI(IGameService service)
    Parameters
    Type Name Description
    IGameService service
    Returns
    Type Description
    Boolean

    DeprioritizeServiceUI(UIPriority)

    Declaration
    bool DeprioritizeServiceUI(UIPriority removedPriority)
    Parameters
    Type Name Description
    UIPriority removedPriority
    Returns
    Type Description
    Boolean

    HasPriority(IGameService)

    Declaration
    bool HasPriority(IGameService testService)
    Parameters
    Type Name Description
    IGameService testService
    Returns
    Type Description
    Boolean

    HasPriority(UIPriority)

    Declaration
    bool HasPriority(UIPriority testPriority)
    Parameters
    Type Name Description
    UIPriority testPriority
    Returns
    Type Description
    Boolean

    PrioritizeServiceUI(IGameService)

    Declaration
    bool PrioritizeServiceUI(IGameService service)
    Parameters
    Type Name Description
    IGameService service
    Returns
    Type Description
    Boolean

    PrioritizeServiceUI(UIPriority)

    Declaration
    bool PrioritizeServiceUI(UIPriority newPriority)
    Parameters
    Type Name Description
    UIPriority newPriority
    Returns
    Type Description
    Boolean
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