Defines a non-player controlled (NPC) faction type which in return allows to define and setup certain NPC-related components to handle the behavior of the NPC faction during the game depending on faction types.
Right click in Project tab: Create -> RTS Engine -> NPC Type
|Name||Name of the NPC type to be displayed in UI elements.|
|Code||Unique code for each type of NPC.|
|NPC Managers||Defines NPC Manager prefabs to be used with different faction types that the NPC faction can have. The NPC Manager prefab is one that has a component implementing the INPCManager interface.|