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    Advanced Selection Module

    Enables advanced entity selection options.

    Features

    • Box selector: Enables the player to draw a UI box that selects all entities within the bounds of the box in the screen.
    • Selection Camera Follower: Actively follows a selected entity with the main camera with the option to allow for iterating through all selected entities for the camera follow.
    • Entity Selection Groups: Creating and assigning selected entities into a selection group, appending or subtracting from that group and selecting that group all by key combinations that can be defined directly through the inspector.

    Requirements

    • RTS Engine 2022.0.0 or higher

    Installation

    1. Find it in the Core installation of the RTS Engine or get it from the Advanced Selection Module and import it into your project.

    Guide

    WIP.

    Changelog

    v2022.2.0

    Release Date: 04/27/2022

    Requirements

    • RTS Engine 2022.2.0 or higher

    Changes:

    • ADD SelectionGroupHandler to allow for creating and assigning selected entities into a selection group, appending or subtracting from that group and selecting that group all by key combinations that can be defined directly through the inspector.

    v2022.2.2

    Release Date: 06/15/2022

    Requirements

    • RTS Engine 2022.2.2 or higher

    Changes:

    • FIX a bug in the Selection Group Handler where selecting a group of entities appends them to the currently selected entities instead of clearing up the current selection first.

    v2022.3.1

    Release Date: 12/25/2022

    Requirements

    • RTS Engine 2022.3.1 or higher

    Changes:

    • UPDATE box selector to forbid starting the drawing of the box by default when the cursor is on a UI element and added a field on the inspector that disable that rule.
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