Struct LaunchAttackData<T>
Assembly: cs.temp.dll.dll
Syntax
public struct LaunchAttackData<T>
Type Parameters
Fields
allowTerrainAttack
Declaration
public bool allowTerrainAttack
Field Value
attackTypeCode
Declaration
public string attackTypeCode
Field Value
ignoreLOS
Declaration
Field Value
isMoveAttackRequest
Declaration
public bool isMoveAttackRequest
Field Value
mode
Declaration
public LaunchAttackTypeMode mode
Field Value
playerCommand
Declaration
public bool playerCommand
Field Value
source
Declaration
Field Value
targetEntity
Declaration
public IFactionEntity targetEntity
Field Value
Type |
Description |
IFactionEntity |
|
targetPosition
Declaration
public Vector3 targetPosition
Field Value
Methods
BooleansToMask()
Declaration
public LaunchAttackBooleans BooleansToMask()
Returns
Declaration
public SetTargetInputData ToSetTargetInputData()
Returns
Type |
Description |
SetTargetInputData |
|
Declaration
public SetTargetInputData ToSetTargetInputData(TargetData<IFactionEntity> target)
Parameters
Type |
Name |
Description |
TargetData<IFactionEntity> |
target |
|
Returns
Type |
Description |
SetTargetInputData |
|