Namespace RTSEngine.Attack
Classes
AttackDamage
AttackFormationSelector
AttackLauncher
AttackLOS
AttackManager
AttackObject
AttackObjectSpawnInput
AttackSubComponent
AttackTargetPicker
AttackWeapon
BuildingAttackDistanceHandler
FactionEntityClosestAttackPositionGetter
Structs
AttackEngagementOptions
AttackObjectLaunchLog
AttackObjectLaunchLogInput
AttackObjectSource
CustomDamageData
DamageData
DamageRangeData
LaunchAttackData<T>
Interfaces
IAttackDistanceHandler
IAttackManager
IAttackObject
IAttackTargetPositionGetter
Enums
AttackObjectLaunchType
random: one attack source from the below array will be randomly chosen and triggered inOrder: the attack will trigger all elements of the below array in their order. simultaneous: attack object sources will be all launched simultaneously.