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    Interface IMovementFormationHandler

    Inherited Members
    IMonoBehaviour.enabled
    IMonoBehaviour.transform
    IMonoBehaviour.gameObject
    IMonoBehaviour.StartCoroutine(IEnumerator)
    IMonoBehaviour.StopCoroutine(Coroutine)
    IMonoBehaviour.StopCoroutine(IEnumerator)
    IMonoBehaviour.GetComponent<T>()
    IMonoBehaviour.GetComponentInChildren<T>()
    IMonoBehaviour.GetComponent(Type)
    IMonoBehaviour.GetComponentInChildren(Type)
    Namespace: RTSEngine.Movement
    Assembly: cs.temp.dll.dll
    Syntax
    public interface IMovementFormationHandler : IMonoBehaviour

    Properties

    FallbackFormationType

    Declaration
    MovementFormationType FallbackFormationType { get; }
    Property Value
    Type Description
    MovementFormationType

    FormationType

    Declaration
    MovementFormationType FormationType { get; }
    Property Value
    Type Description
    MovementFormationType

    MaxEmptyAttempts

    Declaration
    int MaxEmptyAttempts { get; }
    Property Value
    Type Description
    Int32

    Methods

    GeneratePathDestinations(PathDestinationInputData, ref Int32, ref Single, ref List<Vector3>, out Int32)

    Declaration
    ErrorMessage GeneratePathDestinations(PathDestinationInputData input, ref int amount, ref float offset, ref List<Vector3> pathDestinations, out int generatedAmount)
    Parameters
    Type Name Description
    PathDestinationInputData input
    Int32 amount
    System.Single offset
    List<Vector3> pathDestinations
    Int32 generatedAmount
    Returns
    Type Description
    ErrorMessage

    Init(IGameManager)

    Declaration
    void Init(IGameManager gameMgr)
    Parameters
    Type Name Description
    IGameManager gameMgr
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