Search Results for

    Show / Hide Table of Contents

    Struct PathDestinationInputData

    Namespace: RTSEngine.Movement
    Assembly: cs.temp.dll.dll
    Syntax
    public struct PathDestinationInputData

    Fields

    condition

    Declaration
    public Func<PathDestinationInputData, Vector3, ErrorMessage> condition
    Field Value
    Type Description
    System.Func<PathDestinationInputData, Vector3, ErrorMessage>

    direction

    Declaration
    public Vector3 direction
    Field Value
    Type Description
    Vector3

    formationSelector

    Declaration
    public MovementFormationSelector formationSelector
    Field Value
    Type Description
    MovementFormationSelector

    maxDistance

    Declaration
    public float maxDistance
    Field Value
    Type Description
    System.Single

    playerCommand

    Declaration
    public bool playerCommand
    Field Value
    Type Description
    Boolean

    refMvtComp

    Declaration
    public IMovementComponent refMvtComp
    Field Value
    Type Description
    IMovementComponent

    source

    Declaration
    public MovementSource source
    Field Value
    Type Description
    MovementSource

    target

    Declaration
    public TargetData<IEntity> target
    Field Value
    Type Description
    TargetData<IEntity>
    In This Article
    Back to top Unity RTS Engine Documentation