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    Class GameUIManager

    Inheritance
    Object
    GameUIManager
    Implements
    IGameUIManager
    IPreRunGameService
    IMonoBehaviour
    Namespace: RTSEngine.UI
    Assembly: cs.temp.dll.dll
    Syntax
    public class GameUIManager : MonoBehaviour, IGameUIManager, IPreRunGameService, IMonoBehaviour

    Methods

    DeprioritizeServiceUI(IGameService)

    Declaration
    public bool DeprioritizeServiceUI(IGameService removedService)
    Parameters
    Type Name Description
    IGameService removedService
    Returns
    Type Description
    Boolean

    DeprioritizeServiceUI(UIPriority)

    Declaration
    public bool DeprioritizeServiceUI(UIPriority removedPriority)
    Parameters
    Type Name Description
    UIPriority removedPriority
    Returns
    Type Description
    Boolean

    HasPriority(IGameService)

    Declaration
    public bool HasPriority(IGameService testService)
    Parameters
    Type Name Description
    IGameService testService
    Returns
    Type Description
    Boolean

    HasPriority(UIPriority)

    Declaration
    public bool HasPriority(UIPriority testPriority)
    Parameters
    Type Name Description
    UIPriority testPriority
    Returns
    Type Description
    Boolean

    Init(IGameManager)

    Declaration
    public void Init(IGameManager gameMgr)
    Parameters
    Type Name Description
    IGameManager gameMgr

    PrioritizeServiceUI(IGameService)

    Declaration
    public bool PrioritizeServiceUI(IGameService service)
    Parameters
    Type Name Description
    IGameService service
    Returns
    Type Description
    Boolean

    PrioritizeServiceUI(UIPriority)

    Declaration
    public bool PrioritizeServiceUI(UIPriority newPriority)
    Parameters
    Type Name Description
    UIPriority newPriority
    Returns
    Type Description
    Boolean

    Implements

    IGameUIManager
    IPreRunGameService
    IMonoBehaviour
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