Class GameUIManager
Inheritance
GameUIManager
Implements
IPreRunGameService
Assembly: cs.temp.dll.dll
Syntax
public class GameUIManager : MonoBehaviour, IGameUIManager, IPreRunGameService, IMonoBehaviour
Methods
DeprioritizeServiceUI(IGameService)
Declaration
public bool DeprioritizeServiceUI(IGameService removedService)
Parameters
Type |
Name |
Description |
IGameService |
removedService |
|
Returns
DeprioritizeServiceUI(UIPriority)
Declaration
public bool DeprioritizeServiceUI(UIPriority removedPriority)
Parameters
Returns
HasPriority(IGameService)
Declaration
public bool HasPriority(IGameService testService)
Parameters
Type |
Name |
Description |
IGameService |
testService |
|
Returns
HasPriority(UIPriority)
Declaration
public bool HasPriority(UIPriority testPriority)
Parameters
Returns
Init(IGameManager)
Declaration
public void Init(IGameManager gameMgr)
Parameters
Type |
Name |
Description |
IGameManager |
gameMgr |
|
PrioritizeServiceUI(IGameService)
Declaration
public bool PrioritizeServiceUI(IGameService service)
Parameters
Type |
Name |
Description |
IGameService |
service |
|
Returns
PrioritizeServiceUI(UIPriority)
Declaration
public bool PrioritizeServiceUI(UIPriority newPriority)
Parameters
Returns
Implements
IPreRunGameService