Set New Map
The first step into creating your RTS game with the RTS Engine is to create a scene where the RTS game takes place. We call this a map scene. When launching this scene in the editor, you should be able to play a full RTS game from start to finish. The following tutorials will help you setup a scene where you can have a functional RTS game.
|Setup New Map Scene||Configuring new map scene and understanding the objects hierarchy.|
|Setup Terrain||Create a Terrain Area Type, setup the Terrain Manager, handle terrain object layers, bake navigation mesh and setup the Grid Search Handler to handle searching for entities in the game.|
|Setup Faction Slots||Create and configure Faction Slots, create and assign Faction Types and handle default faction entities.|