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    Set New Map

    The first step into creating your RTS game with the RTS Engine is to create a scene where the RTS game takes place. We call this a map scene. When launching this scene in the editor, you should be able to play a full RTS game from start to finish. The following tutorials will help you setup a scene where you can have a functional RTS game.

    Article Description
    Setup New Map Scene Configuring new map scene and understanding the objects hierarchy.
    Setup Terrain Create a Terrain Area Type, setup the Terrain Manager, handle terrain object layers, bake navigation mesh and setup the Grid Search Handler to handle searching for entities in the game.
    Setup Faction Slots Create and configure Faction Slots, create and assign Faction Types and handle default faction entities.
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