Search Results for

    Show / Hide Table of Contents

    Combat

    The following tutorials will show you to enable combat capabilities on units and buildings and explore various options to customize an attack.

    Article Description
    Setup Close-Range Melee Unit Attack Add the Unit Attack component to a unit prefab and configure it to setup a close-range melee attack.
    Setup Far-Range Projectile Unit Attack Add the Unit Attack component to a unit prefab and configure it to setup a far-range attack that makes use of a projectile referred as an Attack Object.
    Explore Advanced Attack Options Configure the Attack Manager component and explore advanced attack features such: Area of effect, damage over time, line of sight switching attack types, move-attack and terrain attack.
    Setup Building Attack Add the Building Attack component to a building prefab to allow it to deal damage to enemy faction entities.
    Setup Multiple Concurrent Attack Components Setup multiple attack components on a faction entity to be active concurrently.
    In This Article
    Back to top Unity RTS Engine Documentation