• Introduction
  • FAQ
  • Setup New Map
    • Setup New Map Scene
    • Setup Terrain
    • Setup Faction Slots
  • Buildings
    • Create New Building
    • Add Building to Map
  • Units
    • Create New Unit
    • Setup Unit Movement
    • Add Unit to Map
    • Add Movement Task
    • Setup Unit Creator
    • Setup Rallypoint
  • Placing Buildings
    • Configure Building Prefab
    • Builder Unit
    • Building Placement Manager
    • Setup Border
  • Resources
    • Create Resource Type
    • Define Resource Type In Map
    • Create Resource Entity
    • Add Resource Entity To Map
    • Setup Resource Collector Unit
    • Enable Resource Drop Off
    • Use Capacity Resource
  • Combat
    • Setup Close Range Melee Unit Attack
    • Setup Far Range Projectile Unit Attack
    • Explore Advanced Attack Options
    • Setup Building Attack
    • Setup Multiple Conccurent Attack Components
  • Upgrades
    • Create Entity Upgrade
    • Create Entity Component Upgrade
  • Camera
    • Main Camera Controller
  • NPC Factions
    • Create NPC Type
    • NPC Unit Regulator
    • NPC Building Regulator
    • NPC Unit Creation
    • NPC Building Creation
    • NPC Resource Collection
    • NPC Attack and Defense Handling
    • NPC Upgrade Manager
    • Other NPC Managers
  • Modules
    • Singleplayer
    • Mirror Multiplayer
    • A* Pathfinding Project
    • Fog Of War
    • Basic NPC
    • Basic UI
    • Advanced Selection
    • Minimap
    • Save System
    • Advanced Building Placement
    • Mobile Controls
  • Additional Guides
    • Setup Tasks Queue
    • Setup Spawnable Prefabs
    • Handle Faction Defeat Condition
    • Setup Universal RP
  • Programming
    • Create an Entity Component
    • Create a Game Service
    • Integrate Custom Pathfinding Solutions